<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Documentation</title><description>Recently updated documentation pages</description><link>https://docs.hagicode.com/</link><language>ja-JP</language><item><title>冒険団の紹介</title><link>https://docs.hagicode.com/ja-JP/adventure-team-introduction/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/adventure-team-introduction/</guid><description>管理されたスクリーンショットを通じて、HagiCode 冒険団のメンバー編成、コラボレーションフロー、機能の境界を理解します。</description></item><item><title>AIサービス購読サイト</title><link>https://docs.hagicode.com/ja-JP/ai-service-subscriptions/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/ai-service-subscriptions/</guid><description>HagiCodeが現在推奨するAIサービス購読サイトを一括して閲覧し、Claude Codeの設定に進む前に選択を行います。</description></item><item><title>阿里云DashScope購読ガイド</title><link>https://docs.hagicode.com/ja-JP/ai-service-subscriptions/aliyun/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/ai-service-subscriptions/aliyun/</guid><description>阿里云DashScopeがクラウドチームに適している理由と、Claude Codeへの接続方法を確認します。</description></item><item><title>MiniMax購読ガイド</title><link>https://docs.hagicode.com/ja-JP/ai-service-subscriptions/minimax/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/ai-service-subscriptions/minimax/</guid><description>MiniMaxがClaude Codeの推奨購読エントリとしての特徴、適用シーン、および設定パスを確認します。</description></item><item><title>火山エンジンCoding Plan購読ガイド</title><link>https://docs.hagicode.com/ja-JP/ai-service-subscriptions/volcengine/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/ai-service-subscriptions/volcengine/</guid><description>火山エンジンCoding Planの位置づけ、適用シーン、およびClaude Codeの設定方法を確認します。</description></item><item><title>智譜AI購読ガイド</title><link>https://docs.hagicode.com/ja-JP/ai-service-subscriptions/zai/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/ai-service-subscriptions/zai/</guid><description>智譜AIがClaude Codeの推奨購読エントリとして適している理由と、設定を完了する方法を確認します。</description></item><item><title>GitHub Issues 連携</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-22-github-issues-%E9%9B%86%E6%88%90/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-22-github-issues-%E9%9B%86%E6%88%90/</guid><description>本記事では、HagiCode プラットフォームに GitHub Issues を連携する全プロセスを記録します。「フロントエンド直結 + バックエンド最小化」のアーキテクチャを採用し、バックエンドを軽量に保ちながら、安全な</description></item><item><title>HagiCode 実践：GitHub Actions で Docusaurus の自動デプロイを実現する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-26-docusaurus-auto-deployment-with-github-actions/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-26-docusaurus-auto-deployment-with-github-actions/</guid><description>プロジェクトの初期コードネームは PCode でしたが、現在は正式に HagiCode に改名されました。本記事では、プロジェクトに自動静的サイトデプロイ機能を導入する方法を記録します。</description></item><item><title>C# と Nuke で構築するモダンビルドシステムのベストプラクティス</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-26-modern-build-system-with-csharp-and-nuke/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-26-modern-build-system-with-csharp-and-nuke/</guid><description>HagiCode プロジェクトが Nuke を活用して、型安全でクロスプラットフォームかつ高拡張性のある自動ビルドワークフローを実現する方法を解説します。</description></item><item><title>HagiCode における StreamJsonRpc の深い統合と実践</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-28-streamjsonrpc-integration-in-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-28-streamjsonrpc-integration-in-hagicode/</guid><description>HagiCode（旧 PCode）プロジェクトが Microsoft の StreamJsonRpc 通信ライブラリを統合して、独自の JSON-RPC 実装を置き換えた全プロセスを詳しく解説します。</description></item><item><title>Worker Threads で Vite ビルドパフォーマンスを最適化する実践ガイド</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-28-%E5%88%A9%E7%94%A8-worker-threads-%E4%BC%98%E5%8C%96-vite-%E6%9E%84%E5%BB%BA%E6%80%A7%E8%83%BD%E7%9A%84%E5%AE%9E%E6%88%98/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-28-%E5%88%A9%E7%94%A8-worker-threads-%E4%BC%98%E5%8C%96-vite-%E6%9E%84%E5%BB%BA%E6%80%A7%E8%83%BD%E7%9A%84%E5%AE%9E%E6%88%98/</guid><description>大規模なフロントエンドプロジェクトでは、本番ビルドに時間がかかりすぎることがよくあります。本記事では、Node.js Worker Threads を活用して Vite ビルドのコード難読化の所要時間を 120 秒から 45 秒に短縮した方法を紹介します。</description></item><item><title>Docusaurus 3.x から Astro 5.x への移行実践：Islands アーキテクチャでパフォーマンスとビルド速度を同時に向上</title><link>https://docs.hagicode.com/ja-JP/blog/2026-01-31-migrate-docusaurus-to-astro-with-islands-architecture/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-01-31-migrate-docusaurus-to-astro-with-islands-architecture/</guid><description>本記事では、HagiCode 公式サイトを Docusaurus 3.x から Astro 5.x へ全面移行した全プロセスを振り返ります。Astro の Island</description></item><item><title>.NET Core デュアルデータベース実践：PostgreSQL と SQLite をエレガントに融合するベストプラクティス</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-01-net-core-%E5%8F%8C%E6%95%B0%E6%8D%AE%E5%BA%93%E5%AE%9E%E6%88%98%E4%BC%98%E9%9B%85%E8%9E%8D%E5%90%88-postgresql-%E4%B8%8E-sqlite-%E7%9A%84%E6%9C%80%E4%BD%B3%E5%AE%9E%E8%B7%B5/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-01-net-core-%E5%8F%8C%E6%95%B0%E6%8D%AE%E5%BA%93%E5%AE%9E%E6%88%98%E4%BC%98%E9%9B%85%E8%9E%8D%E5%90%88-postgresql-%E4%B8%8E-sqlite-%E7%9A%84%E6%9C%80%E4%BD%B3%E5%AE%9E%E8%B7%B5/</guid><description>モダンアプリケーション構築において、開発環境では軽量・利便性を、本番環境では高並行性と高可用性を求めることがよくあります。本記事では、.NET Core プロジェクトで PostgreSQL と SQLite を同時にエレガントにサポートする方法を紹介します。</description></item><item><title>HagiCode Splash Screen Design: The Ultimate Way to Fill the Hydration Gap in React 19 Apps</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-03-hagicode-react-19-hydration-splash-screen/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-03-hagicode-react-19-hydration-splash-screen/</guid><description>HagiCode Splash Screen Design: The Ultimate Way to Fill the Hydration Gap in React 19 Apps: The brief gap between downloading a React 19 app and completing</description></item><item><title>A Complete Practical Guide to Integrating Microsoft Clarity into a Starlight Documentation Site</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-04-starlight-docs-integration-microsoft-clarity/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-04-starlight-docs-integration-microsoft-clarity/</guid><description>This article shares how to elegantly integrate Microsoft Clarity into a Starlight documentation site so you can clearly understand user behavior while still</description></item><item><title>How to Implement Automatic Retry for Agent CLIs Like Claude Code and Codex</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-11-agent-cli-automatic-retry/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-11-agent-cli-automatic-retry/</guid><description>The phrase automatic retry looks like a small toggle switch, but once you put it into a real engineering environment, it is nothing like that. Hello everyone, I</description></item><item><title>last30days を使ってソーシャルネットワークベースの AI リサーチを完了する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-11-last30days-social-ai-research/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-11-last30days-social-ai-research/</guid></item><item><title>AI Compose Commit: Using AI to Intelligently Refactor the Git Commit Workflow</title><link>https://docs.hagicode.com/ja-JP/blog/2026-02-26-ai-compose-commit-implementation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-02-26-ai-compose-commit-implementation/</guid><description>In the software development process, committing code is a routine task every programmer faces every day. But have you ever run into this situation: at the end</description></item><item><title>Solving Browser WebSocket Authentication Challenges: A Practical Proxy Pattern for Doubao Speech Recognition</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-05-websocket-proxy-for-doubao-speech-recognition/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-05-websocket-proxy-for-doubao-speech-recognition/</guid><description>The browser WebSocket API does not support custom HTTP headers, which creates a challenge for speech recognition services that require authentication data in</description></item><item><title>Guide to Implementing Hotword Support for Doubao Speech Recognition</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-06-doubao-speech-recognition-hotword-support/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-06-doubao-speech-recognition-hotword-support/</guid><description>This article explains in detail how to implement hotword support for Doubao speech recognition in the HagiCode project. By using both custom hotwords and</description></item><item><title>From TypeScript to C#: Cross-Language Porting Practice for the Codex SDK</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-07-codex-sdk-typescript-to-csharp-porting-guide/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-07-codex-sdk-typescript-to-csharp-porting-guide/</guid><description>Put simply, this article is also a bit of a baby of ours: it records the full process of porting the official TypeScript Codex SDK to C#. Calling it a &quot;port&quot;</description></item><item><title>Complete Guide to Codex SDK Console Message Parsing</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-09-codex-sdk-console-message-parsing/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-09-codex-sdk-console-message-parsing/</guid><description>This article explains the Codex SDK event stream mechanism, message type parsing, and best practices in real projects, helping developers quickly master the</description></item><item><title>HagiCode Multi-AI Provider Switching and Interoperability Implementation Plan</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-09-hagicode-multi-ai-provider-switching-interop/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-09-hagicode-multi-ai-provider-switching-interop/</guid><description>HagiCode Multi-AI Provider Switching and Interoperability Implementation Plan: In the modern developer-tooling ecosystem, developers often need to use different</description></item><item><title>Practical Multi-AI Provider Architecture in the HagiCode Platform</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-10-hagicode-multi-ai-provider-architecture/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-10-hagicode-multi-ai-provider-architecture/</guid><description>This article shares the technical approach we used under the Orleans Grain architecture to integrate two AI tools, iflow and OpenCode, through a unified</description></item><item><title>Practical Guide to Integrating CodeBuddy CLI into a C# Backend</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-11-csharp-codebuddy-cli-integration-guide/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-11-csharp-codebuddy-cli-integration-guide/</guid><description>This article walks through a complete approach to integrating CodeBuddy CLI into a C# backend project so you can deliver AI coding assistant capabilities end to</description></item><item><title>ImgBin CLI Tool Design: HagiCode&apos;s Image Asset Management Approach</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-13-imgbin-cli-tool-asset-management/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-13-imgbin-cli-tool-asset-management/</guid><description>This article explains how to build an automatable image asset pipeline from scratch, covering CLI tool design, a Provider Adapter architecture, and metadata</description></item><item><title>ヒーロー設定におけるメイン職業管理</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-13-primary-profession-management/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-13-primary-profession-management/</guid><description>メイン職業設定が有効状態を永続化し、CLIの可用性チェックに対応するようになりました。</description></item><item><title>How Gamification Design Makes AI Coding More Fun</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-16-gamifying-ai-coding/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-16-gamifying-ai-coding/</guid><description>Traditional AI coding tools are actually quite powerful; they just lack a bit of warmth. When we were building HagiCode, we thought: if we are going to write</description></item><item><title>Building an AI Adventure Party: A Practical Guide to Multi-Agent Collaboration Configuration in HagiCode</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-17-hagicode-ai-agent-party/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-17-hagicode-ai-agent-party/</guid><description>Building an AI Adventure Party: A Practical Guide to Multi-Agent Collaboration Configuration in HagiCode: In modern software development, a single AI Agent is</description></item><item><title>Building an AI Adventure Party: HagiCode Multi-Agent Collaboration Configuration in Practice</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-17-%E6%89%93%E9%80%A0-ai-%E5%86%92%E9%99%A9%E5%9B%A2-hagicode-%E5%A4%9A-agent-%E5%8D%8F%E4%BD%9C%E9%85%8D%E7%BD%AE%E5%AE%9E%E6%88%98/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-17-%E6%89%93%E9%80%A0-ai-%E5%86%92%E9%99%A9%E5%9B%A2-hagicode-%E5%A4%9A-agent-%E5%8D%8F%E4%BD%9C%E9%85%8D%E7%BD%AE%E5%AE%9E%E6%88%98/</guid><description>Building an AI Adventure Party: HagiCode Multi-Agent Collaboration Configuration in Practice: In modern software development, a single AI Agent is no longer</description></item><item><title>.NET Code Protection in Practice: From Obfuscation to Virtual Machine Protection</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-18-dotnet-code-protection-obfuscation-to-vmprotect/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-18-dotnet-code-protection-obfuscation-to-vmprotect/</guid><description>This article explains how to implement a multi-layered code protection strategy in .NET projects, covering the full path from basic obfuscation to professional</description></item><item><title>Why HagiCode Chose Hermes as Its Integrated Agent Core</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-19-hagicode-hermes-agent-core/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-19-hagicode-hermes-agent-core/</guid><description>When building an AI-assisted coding platform, choosing the right Agent core directly determines the upper limit of the system&apos;s capabilities. Some things simply</description></item><item><title>Hagicode.Libs: Engineering Practice for Unified Integration of Multiple AI Coding Assistant CLIs</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-20-hagicode-libs-unified-cli-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-20-hagicode-libs-unified-cli-integration/</guid><description>During the development of the HagiCode project, we needed to integrate multiple AI coding assistant CLIs at the same time, including Claude Code, Codex, and</description></item><item><title>I Might Be Replaced by an Agent, So I Ran the Numbers</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-22-ai-productivity-calculator-science/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-22-ai-productivity-calculator-science/</guid><description>I Might Be Replaced by an Agent, So I Ran the Numbers: Quantifying AI replacement risk with data: a deep dive into how the HagiCode team uses six core formulas</description></item><item><title>Technical Analysis of the HagiCode Skill System: Building a Scalable AI Skill Management Platform</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-24-hagicode-skill-system-technical-analysis/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-24-hagicode-skill-system-technical-analysis/</guid><description>This article takes an in-depth look at the architecture and implementation of the Skill management system in the HagiCode project, covering the technical</description></item><item><title>Technical Analysis of the HagiCode Soul Platform: The Evolution from Emerging Needs to an Independent Platform</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-25-hagicode-soul-platform-technical-analysis/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-25-hagicode-soul-platform-technical-analysis/</guid><description>Writing technical articles is not really such a grand thing. It is mostly just a matter of organizing the pitfalls you have run into and the detours you have</description></item><item><title>Running AI CLI Tools in Docker Containers: A Practical Guide to User Isolation and Persistent Volumes</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-26-docker-ai-cli-user-isolation-guide/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-26-docker-ai-cli-user-isolation-guide/</guid><description>Integrating AI coding tools like Claude Code, Codex, and OpenCode into containerized environments sounds simple, but there are hidden complexities everywhere.</description></item><item><title>HagiCode Desktop Hybrid Distribution Architecture Explained: How P2P Accelerates Large File Downloads</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-27-hagicode-desktop-p2p-acceleration-architecture/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-27-hagicode-desktop-p2p-acceleration-architecture/</guid><description>HagiCode Desktop Hybrid Distribution Architecture Explained: How P2P Accelerates Large File Downloads: I held this article back for a long time before finally</description></item><item><title>Hagicode and GLM-5.1 Multi-CLI Integration Guide</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-28-hagicode-glm5-1-multi-cli-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-28-hagicode-glm5-1-multi-cli-integration/</guid><description>In the Hagicode project, users can choose from multiple CLI tools to drive AI programming assistants, including Claude Code CLI, GitHub Copilot, OpenCode CLI</description></item><item><title>Full GLM-5.1 Support and Gemini CLI Integration: HagiCode&apos;s Path of Multi-Model Evolution</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-30-hagicode-glm-5-1-gemini-cli-update/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-30-hagicode-glm-5-1-gemini-cli-update/</guid><description>This article introduces two major recent updates to the HagiCode platform: full support for the Zhipu AI GLM-5.1 model and the successful integration of Gemini</description></item><item><title>Typing Is Slower Than Talking, and Talking Is Slower Than a Screenshot - Multimodal Input Practices for AI Coding Assistants</title><link>https://docs.hagicode.com/ja-JP/blog/2026-03-31-voice-and-image-upload-multimodal-input/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-03-31-voice-and-image-upload-multimodal-input/</guid><description>Typing Is Slower Than Talking, and Talking Is Slower Than a Screenshot - Multimodal Input Practices for AI Coding Assistants: Writing code has a speed limit no</description></item><item><title>Building Elegant New User Onboarding in React Projects: HagiCode&apos;s driver.js Practice</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-01-new-user-guide-with-driverjs/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-01-new-user-guide-with-driverjs/</guid><description>When users open your product for the first time, do they really know where to start? In this article, I want to talk a bit about how we used driver.js for new</description></item><item><title>The Hallucination Problem in AI Coding Assistants: How to Achieve Specification-driven Development with OpenSpec</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-02-ai-coding-assistant-hallucination-openspec-spec-driven-development/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-02-ai-coding-assistant-hallucination-openspec-spec-driven-development/</guid><description>AI coding assistants are powerful, but they often generate code that does not match real requirements or violates project conventions. This article shares how</description></item><item><title>From CLI Calls to SDK Integration: Best Practices for GitHub Copilot in .NET Projects</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-03-github-copilot-sdk-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-03-github-copilot-sdk-integration/</guid><description>The upgrade path from command-line invocation to official SDK integration has been quite a journey. Today, I want to share the pitfalls we ran into and what we</description></item><item><title>AI Output Token Optimization: Practicing an Ultra-Minimal Classical Chinese Mode</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-04-soul-token-optimization-classical-chinese/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-04-soul-token-optimization-classical-chinese/</guid><description>In AI application development, token consumption directly affects cost. In the HagiCode project, we implemented an &quot;ultra-minimal Classical Chinese output mode&quot;</description></item><item><title>Progressive Disclosure: Improving Human-Computer Interaction in AI Products with the Less Is More Philosophy</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-05-progressive-disclosure-hci/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-05-progressive-disclosure-hci/</guid><description>In AI product design, the quality of user input often determines the quality of the output. This article shares a &quot;progressive disclosure&quot; interaction approach</description></item><item><title>How to Reproduce Projects in the AI Era: Vault, a Cross-Project Persistent Storage System</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-06-vault-persistent-storage-for-ai-era/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-06-vault-persistent-storage-for-ai-era/</guid><description>In the era of AI-assisted development, how can we help AI assistants better understand our learning resources? The HagiCode project built the Vault system as a</description></item><item><title>Why Use Skillsbase to Maintain Your Own Skills Collection Repository</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-07-why-use-skillsbase-for-skills-repository/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-07-why-use-skillsbase-for-skills-repository/</guid><description>It is kind of funny when you think about it: the era of AI programming has arrived, and the Agent Skills we keep on hand are becoming more and more numerous.</description></item><item><title>Design.md: A Solution for Consistent AI-Driven Frontend UI Design</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-08-design-md-consistent-ui/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-08-design-md-consistent-ui/</guid><description>In the era of AI-assisted frontend development, how can you keep AI-generated UIs consistent? This article shares our hands-on experience building a design</description></item><item><title>Edit DESIGN.md Directly in the Web Interface: From Idea to Implementation</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-09-design-md-web-editor-implementation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-09-design-md-web-editor-implementation/</guid><description>In the MonoSpecs project management system, DESIGN.md carries the architectural design and technical decisions of a project. But the traditional editing</description></item><item><title>Building a Cross-Project Knowledge Base for the AI Era with the Vault System</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-10-vault-system-ai-knowledge-base/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-10-vault-system-ai-knowledge-base/</guid><description>Building a Cross-Project Knowledge Base for the AI Era with the Vault System: Learning by studying and reproducing real projects is becoming mainstream, but</description></item><item><title>Guide to Creating a Border Light Sweep Animation Effect</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-11-border-light-animation-effect/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-11-border-light-animation-effect/</guid><description>How do you build that important element users notice at a glance using pure CSS? It is actually not that hard. The trick is just taking a slightly roundabout</description></item><item><title>Fast Code Editing in the Browser: VSCode Web Integration in Practice</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-12-vscode-web-integration-browser-editing/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-12-vscode-web-integration-browser-editing/</guid><description>After AI finishes analyzing code, how do you immediately open an editor in the browser and start making changes? This article shares our practical experience</description></item><item><title>How to Install and Use Hermes: A Quick Start from the Local CLI to Feishu Integration</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-13-how-to-install-and-use-hermes/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-13-how-to-install-and-use-hermes/</guid><description>Learn how to install Hermes, run the CLI, configure models, and complete the minimum setup for Feishu gateway integration.</description></item><item><title>VSCode and code-server: Choosing a Browser-Based Code Editing Solution</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-13-vscode-web-integration-browser-editing/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-13-vscode-web-integration-browser-editing/</guid><description>When building browser-based code editing capabilities, developers face a key choice: use VSCode&apos;s official code serve-web feature, or adopt the community-driven</description></item><item><title>Hermes Agent Integration Practice: From Protocol to Production</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-14-hermes-agent-integration-practice/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-14-hermes-agent-integration-practice/</guid><description>Sharing the complete HagiCode experience of integrating Hermes Agent, including core lessons around ACP protocol adaptation, session pool management, and</description></item><item><title>How to Build a Fast Download Distribution Station with Low-Cost Cloud Servers</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-15-low-cost-cloud-server-download-distribution-station/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-15-low-cost-cloud-server-download-distribution-station/</guid><description>How to Build a Fast Download Distribution Station with Low-Cost Cloud Servers: Cloud storage bandwidth is absurdly expensive, cross-border access is painfully</description></item><item><title>How to Automate Steam Releases with GitHub Actions</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-16-steam-release-automation-github-actions/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-16-steam-release-automation-github-actions/</guid><description>This article shares the complete solution we implemented for automated Steam releases in the HagiCode Desktop project, covering the end-to-end automation flow</description></item><item><title>SQLite Sharding in Practice: An In-Depth Comparison of Three Sharding Strategies</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-17-sqlite-sharding-strategies-comparison/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-17-sqlite-sharding-strategies-comparison/</guid><description>When a single-file SQLite database hits concurrency bottlenecks, how do we break through? This article shares three SQLite sharding approaches from the HagiCode</description></item><item><title>HagiCode が CLI コマンド実行に execa を選んだ理由</title><link>https://docs.hagicode.com/ja-JP/blog/2026-04-28-why-hagicode-chose-execa-for-cli-execution/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-04-28-why-hagicode-chose-execa-for-cli-execution/</guid></item><item><title>GitHub Actions でマルチプラットフォームの code-server と OmniRoute をビルドする方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-06-github-actions-multi-platform-code-server-omniroute/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-06-github-actions-multi-platform-code-server-omniroute/</guid></item><item><title>Copilot CLI で GPT、Claude など複数の AI モデルを統一的に統合する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-06-gpt-model-integration-with-copilot-cli/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-06-gpt-model-integration-with-copilot-cli/</guid></item><item><title>チャットでの画像アップロードとAI認識の実装：設計から導入までの完全ソリューション</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-07-chat-image-upload-ai-recognition/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-07-chat-image-upload-ai-recognition/</guid></item><item><title>OpenSpecステップのカスタマイズによる生成結果の改善</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-07-customizing-openspec-steps/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-07-customizing-openspec-steps/</guid></item><item><title>異なる Agent で OpenSpec の各段階のパフォーマンスを最適化：HagiCode 実践まとめ</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-08-optimizing-openspec-with-different-agents/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-08-optimizing-openspec-with-different-agents/</guid></item><item><title>デスクトップアプリ P2P 配布加速の実践：コンシューマー側からパブリッシャー側までの全パス接続</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-08-p2p-distribution-acceleration-practice/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-08-p2p-distribution-acceleration-practice/</guid></item><item><title>AI コストパフォーマンスの定量化評価</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-09-ai-cost-efficiency-calculation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-09-ai-cost-efficiency-calculation/</guid></item><item><title>Steamworks 多言語メタデータ管理：手動メンテナンスから構造化ワークフローへ</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-09-steamworks-multilingual-metadata-management/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-09-steamworks-multilingual-metadata-management/</guid></item><item><title>OpenCode統合の実践：独立プロセスから共有ランタイムへのアーキテクチャ進化</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-11-opencode-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-11-opencode-integration/</guid></item><item><title>ユーザー設定管理のベストプラクティス</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-19-user-custom-configuration-management/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-19-user-custom-configuration-management/</guid></item><item><title>Windows アプリの Microsoft Store への自動公開に関する自動化実践</title><link>https://docs.hagicode.com/ja-JP/blog/2026-05-20-windows-app-automation-to-microsoft-store/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-05-20-windows-app-automation-to-microsoft-store/</guid></item><item><title>HagiCode に Pi Agent を統合する実践の道</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-08-integrating-pi-agent-into-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-08-integrating-pi-agent-into-hagicode/</guid></item><item><title>ゼロから始める：Reasonix CLI を HagiCode システムに統合する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-09-integrating-reasonix-cli-into-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-09-integrating-reasonix-cli-into-hagicode/</guid></item><item><title>impeccableの統合と使用方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-10-how-to-integrate-and-use-impeccable/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-10-how-to-integrate-and-use-impeccable/</guid></item><item><title>Electron デスクトップアプリで Microsoft Store のサブスクリプションと永久ライセンスを導入する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-16-electron-msstore-subscription-license/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-16-electron-msstore-subscription-license/</guid></item><item><title>electron windows native api integration</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-17-electron-windows-native-api-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-17-electron-windows-native-api-integration/</guid></item><item><title>Electron アプリを Microsoft Store に公開する方法：MSIX パッケージングからストア提出まで</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-18-electron-app-publish-to-microsoft-store/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-18-electron-app-publish-to-microsoft-store/</guid></item><item><title>Upptime を使用して無料で独自のステータスページを構築する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-18-how-to-use-upptime-for-free-status-page/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-18-how-to-use-upptime-for-free-status-page/</guid></item><item><title>Pi Agent統合：メッセージ解析、再試行、キャンセル</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-19-pi-agent-integration-message-parsing-retry-cancel/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-19-pi-agent-integration-message-parsing-retry-cancel/</guid></item><item><title>Reasonix 1.x での DeepSeek V4 接続：ACP モデルセレクタ統合の実践</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-19-reasonix-1x-deepseek-v4-acp-integration/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-19-reasonix-1x-deepseek-v4-acp-integration/</guid></item><item><title>HagiCodeにおけるAIコミットで使用されるプロンプト：設計思想と実装の分解</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-20-hagicode-ai-commit-prompt-design/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-20-hagicode-ai-commit-prompt-design/</guid></item><item><title>MonoSpecs とは何か：なぜそれは OpenSpec のさらなるアップグレードと拡張であると言えるのか</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-20-monospecs-openspec-upgrade-and-extension/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-20-monospecs-openspec-upgrade-and-extension/</guid></item><item><title>Orleans で AI プログラミングワークベンチのバックエンド分散問題を解決する</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-21-orleans-hagicode-backend-system/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-21-orleans-hagicode-backend-system/</guid></item><item><title>HagiCode が 13 の Agent CLI を 1 つのシステムに統合する方法</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-22-hagicode-13-agent-cli-integration-architecture/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-22-hagicode-13-agent-cli-integration-architecture/</guid></item><item><title>すべてのコマンドを正確にルーティングする：HagiCode Preset Task のマルチスキル対応実践</title><link>https://docs.hagicode.com/ja-JP/blog/2026-06-23-hagicode-preset-task-multiple-skills-support/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-06-23-hagicode-preset-task-multiple-skills-support/</guid></item><item><title>让所有 Agent 都会 /goal：HagiCode 持续工作预设的兼容扩展设计</title><link>https://docs.hagicode.com/ja-JP/blog/2026-07-03-goal-preset-agent-compatible-prompt-variants/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-07-03-goal-preset-agent-compatible-prompt-variants/</guid></item><item><title>我们如何使用 impeccable 优化前端界面设计与实现稳定性</title><link>https://docs.hagicode.com/ja-JP/blog/2026-07-04-goal-preset-agent-compatible-prompt-variants/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/blog/2026-07-04-goal-preset-agent-compatible-prompt-variants/</guid></item><item><title>HagiCode Plus</title><link>https://docs.hagicode.com/ja-JP/bundles/hagicode-plus/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/bundles/hagicode-plus/</guid><description>HagiCode PlusはHagiCodeのヘビーユーザー向けのお得なバンドルパッケージで、Steam本体とTurbo Engine DLCのより完全な体験を一度にアンロックします。</description></item><item><title>All Beauties Pack</title><link>https://docs.hagicode.com/ja-JP/dlc/all-beauties-pack/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/dlc/all-beauties-pack/</guid><description>未定</description></item><item><title>Sponsor Pack</title><link>https://docs.hagicode.com/ja-JP/dlc/sponsor-pack/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/dlc/sponsor-pack/</guid><description>Sponsor Packの位置づけを理解する：なぜ意図的に機能アンロックを提供しないのか、そして現在のスポンサーアイデンティティ表示と将来の権利フレームワークがどのように設計されているか。</description></item><item><title>Turbo Engine</title><link>https://docs.hagicode.com/ja-JP/dlc/turbo-engine-dlc/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/dlc/turbo-engine-dlc/</guid><description>Turbo Engineは提案の同時実行上限、ドキュメントテーマ、カスタム署名、ブランディング、アバター機能をアンロックする、ヘビーユーザー向けのコア拡張アドオンです。</description></item><item><title>よくある質問</title><link>https://docs.hagicode.com/ja-JP/faq/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/</guid><description>一般的なHagiCode ランタイムの注意事項、起動時の注意事項、ランタイム環境の説明、将来のトラブルシューティングのエントリを 1 か所で確認します。</description></item><item><title>Claude Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/claude-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/claude-vs-hagicode/</guid><description>Claudeの主な機能、モデル特性、プラグインエコシステムを理解し、マルチスレッド並列処理、OpenSpec提案、AIコミット、Preset Task、ゲーム化UI、Agent管理、Monospecs、Vault、OmniRouteを通じてHagiCodeがClaudeを次のレベルに引き上げる方法をご覧ください。</description></item><item><title>CodeBuddy Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/codebuddy-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/codebuddy-vs-hagicode/</guid><description>CodeBuddy CLI の主な機能、エンタープライズ級の特性、技術エコシステムを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が CodeBuddy を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Codex Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/codex-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/codex-vs-hagicode/</guid><description>OpenAI Codex CLI の主な機能、技術アーキテクチャ、CLI とツールのエコシステムを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Codex を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>GitHub Copilot Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/copilot-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/copilot-vs-hagicode/</guid><description>GitHub Copilot の主な機能、マルチモデルサポート、技術アーキテクチャを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Copilot をコード補完アシスタントから全ワークフローの開発パートナーへと引き上げる方法をご覧ください。</description></item><item><title>DeepAgents Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/deepagents-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/deepagents-vs-hagicode/</guid><description>DeepAgents の主な機能、LangChain エコシステム、技術アーキテクチャを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が DeepAgents を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>デスクトップノード環境</title><link>https://docs.hagicode.com/ja-JP/faq/desktop-node-environment/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/desktop-node-environment/</guid><description>HagiCode Desktop が Node.js をバンドルする理由と、ユーザーが Desktop を実行しているときにバンドルされたノード パスがどのように優先されるかを説明します。</description></item><item><title>Gemini Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/gemini-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/gemini-vs-hagicode/</guid><description>Google Gemini CLI の主な機能、マルチモーダル能力、Google エコシステム統合を理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Gemini CLI を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Hermes Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/hermes-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/hermes-vs-hagicode/</guid><description>Hermes Agent の主な機能、推論特性、研究背景を理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Hermes を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Kimi Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/kimi-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/kimi-vs-hagicode/</guid><description>Kimi CLI の主な機能、中国語最適化、Moonshot AI エコシステムを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Kimi CLI を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Kiro Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/kiro-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/kiro-vs-hagicode/</guid><description>Kiro CLI の主な機能、技術的特性、開発者体験を理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Kiro CLI を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>OMP Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/omp-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/omp-vs-hagicode/</guid><description>Understand OMP CLI&apos;s provider-first workflow, environment-pinned one-shot execution, thinking controls, and fine-grained tool governance, and see how HagiCode turns OMP into a production-grade AI programming workbench through multi-threaded parallelism, OpenSpec proposals, AI commits, Preset Tasks, gamified UI, Agents management, Monospecs, Vault, and OmniRoute.</description></item><item><title>OpenCode Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/opencode-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/opencode-vs-hagicode/</guid><description>OpenCode の主な機能、オープンソースアーキテクチャ、コミュニティエコシステムを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が OpenCode を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Pi Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/pi-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/pi-vs-hagicode/</guid><description>Pi CLI のプロバイダーファーストのワークフロー、セッション制御、ツールガバナンスを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Pi を本番級の AI プログラミングワークベンチへと変える方法をご覧ください。</description></item><item><title>QoderCLI Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/qoder-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/qoder-vs-hagicode/</guid><description>QoderCLI の主な機能、技術的特性、アプリケーションエコシステムを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が QoderCLI を次のレベルに引き上げる方法をご覧ください。</description></item><item><title>Reasonix Vs HagiCode</title><link>https://docs.hagicode.com/ja-JP/faq/reasonix-vs-hagicode/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/reasonix-vs-hagicode/</guid><description>Reasonix CLI の推論制御、予算ガードレール、トランスクリプトフレンドリーなワークフローを理解し、マルチスレッド並列、OpenSpec 提案、AI コミット、Preset Task、ゲーム化 UI、Agents 管理、Monospecs、Vault、OmniRoute を通じて HagiCode が Reasonix を本番級の AI プログラミングプラットフォームへと変える方法をご覧ください。</description></item><item><title>HagiCode が Steam で提供されていない理由</title><link>https://docs.hagicode.com/ja-JP/faq/steam-distribution-status/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/steam-distribution-status/</guid><description>Steam の最終判断、HagiCode が受け入れられなかった実務上の理由、および他の配布チャネルの現在の状況を説明します。</description></item><item><title>HagiCode 使用 Tips</title><link>https://docs.hagicode.com/ja-JP/faq/tips/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/faq/tips/</guid><description>浏览文档站在发布时从 Index 同步的 HagiCode 使用 tips，并按主题查看项目、提案、会话与 Agent 协作建议。</description></item><item><title>AI Compose コミット ガイド</title><link>https://docs.hagicode.com/ja-JP/guides/ai-compose-commit/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/ai-compose-commit/</guid><description>AI を使用して Git コミット メッセージをインテリジェントに生成し、コミットの品質と一貫性を向上させます。</description></item><item><title>HagiTask コミュニティへの貢献</title><link>https://docs.hagicode.com/ja-JP/guides/hagitask/community/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/hagitask/community/</guid><description>HagiTask Community Packages のタスクパッケージを作成、検証、バージョン管理し、提出する手順を説明します。</description></item><item><title>HagiTask のインストール</title><link>https://docs.hagicode.com/ja-JP/guides/hagitask/installation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/hagitask/installation/</guid><description>Community Gallery またはアーカイブから HagiTask のタスクパッケージをインストールし、結果を確認する方法を説明します。</description></item><item><title>HagiTask の紹介</title><link>https://docs.hagicode.com/ja-JP/guides/hagitask/introduction/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/hagitask/introduction/</guid><description>HagiTask のタスクパッケージモデル、組み込みプリセット、コミュニティタスク、ガイドの入口を紹介します。</description></item><item><title>HagiTask の使い方</title><link>https://docs.hagicode.com/ja-JP/guides/hagitask/usage/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/hagitask/usage/</guid><description>HagiTask の検索、インストール、有効化、更新、実行と、ソース管理の範囲について説明します。</description></item><item><title>MonoSpecs マルチリポジトリ管理ガイド</title><link>https://docs.hagicode.com/ja-JP/guides/monospecs/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/monospecs/</guid><description>monospecs.yaml の役割、主要フィールド、運用手順、OpenSpec との関係を整理し、MonoSpecs のマルチリポジトリ管理を実践できるようにします。</description></item><item><title>スキルガイド</title><link>https://docs.hagicode.com/ja-JP/guides/skills/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/skills/</guid><description>ローカル スキルを確認し、ギャラリーを検索し、インストールの詳細を検査し、HagiCode の信頼できるプロバイダーを理解する方法を学びます。</description></item><item><title>Doubao 音声入力ガイド</title><link>https://docs.hagicode.com/ja-JP/guides/voice-recognition/doubao/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/guides/voice-recognition/doubao/</guid><description>提案やコメントを素早く入力し、音声でメッセージに返信する - 非常に高速かつ正確</description></item><item><title>インストールガイド</title><link>https://docs.hagicode.com/ja-JP/installation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/installation/</guid><description>ワークフローに合ったHagiCode インストール パスを選択し、必要に応じてサポート ツールを使用してください。</description></item><item><title>デスクトップへのインストール</title><link>https://docs.hagicode.com/ja-JP/installation/desktop/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/installation/desktop/</guid><description>グラフィカルインターフェイスを備えたHagiCodeデスクトップアプリケーションのインストールと使用に関するガイド。</description></item><item><title>Docker Compose のデプロイメント</title><link>https://docs.hagicode.com/ja-JP/installation/docker-compose/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/installation/docker-compose/</guid><description>Docker Composeを使用した完全なHagiCodeシステムのワンクリックデプロイメント。</description></item><item><title>Microsoft Store インストール</title><link>https://docs.hagicode.com/ja-JP/installation/windows-store/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/installation/windows-store/</guid><description>Microsoft Store から HagiCode for Windows を導入し、初回起動の流れ、配布チャネルの挙動、よくある問題を確認します。</description></item><item><title>エンドユーザー使用許諾契約書 (EULA)</title><link>https://docs.hagicode.com/ja-JP/legal/eula/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/legal/eula/</guid><description>agicode のライセンス範囲、使用制限、免責条項、責任制限、およびソフトウェアと hagicode.com とそのすべてのサブドメイン サイトのサポート チャネルを定義します。</description></item><item><title>プライバシーポリシー</title><link>https://docs.hagicode.com/ja-JP/legal/privacy-policy/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/legal/privacy-policy/</guid><description>データ カテゴリ、使用目的、保持アプローチ、ユーザー権利、連絡チャネルなど、HagiCode 製品と hagicode.com とそのすべてのサブドメイン サイトについて説明します。</description></item><item><title>LLM ガイド</title><link>https://docs.hagicode.com/ja-JP/llm-guide/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/llm-guide/</guid><description>ＨａｇｉＣｏｄｅの機種選定・比較・保守ガイド。</description></item><item><title>ＨａｇｉＣｏｄｅにおけるモデルの比較と評価</title><link>https://docs.hagicode.com/ja-JP/llm-guide/model-comparison-evaluation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/llm-guide/model-comparison-evaluation/</guid><description>実際にHagiCodeに統合して使用したLLMの経験に重点を置いた比較。</description></item><item><title>HagiCode 製品概要</title><link>https://docs.hagicode.com/ja-JP/product-overview/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/product-overview/</guid><description>HagiCode がプロジェクトの理解、AI セッション、提案の実行、知識の再利用を一連の開発フローにつなぐ仕組みと、インストール・利用開始の方法を紹介します。</description></item><item><title>会話セッションを作成する</title><link>https://docs.hagicode.com/ja-JP/quick-start/conversation-session/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/quick-start/conversation-session/</guid><description>ハギコードのデフォルトの読み取り専用会話フローから開始し、直接変更が必要な場合にのみ編集モードに切り替えます。</description></item><item><title>提案セッションでアイデアをコードに変換する</title><link>https://docs.hagicode.com/ja-JP/quick-start/proposal-session/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/quick-start/proposal-session/</guid><description>提案セッション (アイデア セッションとも呼ばれる) を使用して、OpenSpec の構造化されたワークフローを通じて抽象的なアイデアを実行可能なコードに変換する方法を学びます。</description></item><item><title>ウィザードのセットアップ</title><link>https://docs.hagicode.com/ja-JP/quick-start/wizard-setup/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/quick-start/wizard-setup/</guid><description>現在の 3 段階の初期化ウィザードと、言語、テーマ、依存関係チェック、およびデフォルトのエージェント作成に関する最新の基本設定フローについて説明します。</description></item><item><title>AI エージェント CLI のインストール</title><link>https://docs.hagicode.com/ja-JP/related-software-installation/ai-agent-cli/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/related-software-installation/ai-agent-cli/</guid><description>現在、HagiCode でサポートされているエージェント CLI 用の 1 つの公式リンクファースト レジストリ。このドキュメント サイトでは、ベンダーのインストール コマンド、ログイン フロー、トラブルシューティングの表が複製されません。</description></item><item><title>Node.jsのインストール</title><link>https://docs.hagicode.com/ja-JP/related-software-installation/nodejs/installation/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/related-software-installation/nodejs/installation/</guid><description>このガイドは、Windows、macOS、および Linux に Node.js ランタイム環境をインストールするのに役立ちます。</description></item><item><title>OmniRoute ドキュメント</title><link>https://docs.hagicode.com/ja-JP/related-software-installation/omniroute/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/related-software-installation/omniroute/</guid><description>OmniRoute の日本語ドキュメントで、最新のインストール、設定、利用ガイドをご覧ください。</description></item><item><title>OpenSpec の紹介</title><link>https://docs.hagicode.com/ja-JP/related-software-installation/openspec/intro-openspec/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/related-software-installation/openspec/intro-openspec/</guid><description>OpenSpec の日本語ドキュメントで、最新のインストール手順とガイドをご覧ください。</description></item><item><title>リリースノート</title><link>https://docs.hagicode.com/ja-JP/release-notes/</link><guid isPermaLink="true">https://docs.hagicode.com/ja-JP/release-notes/</guid><description>ドキュメントサイトに同期された HagiCode リリースノートを参照できます。</description></item></channel></rss>